Doom 3 is coming for VR

Somehow even though I have always been a big fan of the series. I have never played Doom 3. It was an error I had always meant to correct. A hole in my gaming knowledge that I needed to fix and yet for some reason, a hole I have never got round to filling. I had various excuses firstly the game wasn’t great, it didn’t control well, it was too dark, it needed a very, very expensive PC to run it and a whole other host of excuses I had given to myself over the years to justify my non-play.

Yet as these excuses were slowly fixed, the game was released on the XBox, PS3 and eventually the PS4, the ability to hold a torch was added in so you didn’t have to choose between being able to see or being able to shoot, for some reason I still couldn’t take the plunge. Had the game in my basket on numerous occasions on various different consoles and still couldn’t take the plunge. Something always held me back a little voice in the back of my mind always telling me to ”wait”

Now I know why. I held back because it’s coming to VR and (fingers crossed) it’s going to be amazing. The final and best way to play this game. After all who doesn’t want to scream into a headset as they curl up in a tiny ball on the floor, watching in disbelief in a CyberDemon tears you in half

It’s going to be amazing. Plus you can use your Aim controller on the PSVR

Face your nightmares in Doom 3: VR Edition for PS VR – PlayStation.Blog

The PS5 fever

It got me. I didn’t think it would but, somehow, somewhere deep in the back of my mind a nagging thought had started to bite into my subconscious. A thought that said ” you should buy a PS5 you need a PS5 you want a PS5”.

I didn’t think I needed/ should get one yet, but, as my backlog grew ever smaller and the messages from friends, asking if they should get one ”for their children” grew more frequent. I started to want one. My resolve began to crack. I Started to check the PS5 twitter accounts more frequently. I checked Ebay and laughed at the price. But still the fever grew ever stronger. I didn’t want one I told myself. There is nothing to play I told myself. Yet, still the need grew until one day. Without too much effort on my part,

I got one

Not this actual one

Yes dear reader. In the space of a week I went from I don’t need one to I MUST have one. I didn’t mean too. It just happened. I stumbled across the GAME website (of all places, GAME) one morning and there they were, waving at me across the internet, all available, all ready to pre-order so I picked one – just at random, more of an experiment really. Yes, a scientific experiment just to see how far I could get towards paying for the thing before the inevitable website crash and sorry out of stock notice.

It didn’t come.

Well the website was very slow but, it didn’t crash and so in the name of science, I left the window open and got on with my day, I started to do a workout checking every time I had a break to see how far the website had loaded. Not very far was the answer. Still I left it, satisfied that I wouldn’t get one but amused to see how long the website would let this go on for. Eventually, I got through, clicked on the payment screen and asked to enter my details. I started to enter my credit card details and just as I was about to enter the final few digits the inevitable happened.

The website crashed. It gave up and so did I. We both moved on.

For about twenty five minutes. I logged back on. More eager to see how quickly the bundles had gone that see if anything was left. Of course I cast an eye over my basket just to see if GAME had tried to sell me anything else and I noticed that it still had one item in the basket. I ignored it, expecting it to be the second controller I had added to my order. I moved around the website, I could see the PlayStations had gone but, I didn’t know how quickly they had been sold. In my frustration at not being able to find this out and now being unable to complete my experiment I went to close the browser but, decided first to clear my basket – I didn’t want to accidently add an extra controller or whatever goodies GAME decided had decided to leave me with to my next order. So I opened my basket and with wide-eyed disbelief I saw it. There sitting as happy as could be was a PS5 staring right back. I grabbed for my wallet – the PS5 fever momentarily taking over my senses (and my money) I quickly typed in my credit card details. Card declined! No, check the numbers – it’s okay incorrect digit. Quickly type again. The fever must have momentarily cleared for this time fingers that normally typed with the agility and skill of raw sausages made quick and nimble darts across the keys. This time – they were correct. My digits had done their job and now here I sit with a PS5.

It was even delivered three days early!

It’s not even that big.

Spider-Man: Miles Morales

Dear Reader,

Spider-Man: Miles Morales, is a game about becoming a hero, not being a hero, working your way up to it. Learning as you swing, it’s about finding your feet, finding your self but also loosing people along the way, It’s a game about finding trust in yourself along with trusting other people.

So with that little lot out of the way let me try and explain why I think Spider-Man: Miles Morales. Is a great Spider-Man game, Beware spoilers ahead.


The story is a very, very obvious too anyone with even a passing interest in previous Spider-Man stories. Its a corny tale, of friendship and family mixed in with a high-stakes game of city wide destruction. A perfect Saturday morning Spidey cartoon, given enough life to make you care about the main players in the campaign without ever really feeling ”padded out” or stretched. Plus you can even dip straight into this, if you haven’t had a chance to play the original game as there is a handy story re-cap available from the start screen


I can’t really credit Spider-Man any higher than say the game is a joy to play. Of course your playing Miles Morales in this game not the Peter Parker of the original game and it shows in everything from Miles does from swinging around the city, much less confidently than the older Spider- Man to the way Miles fights through out the game. His moves just don’t feel as fluid as the original’s and is a little disconcerting , when you first get to control Miles through the city, his jerking awkward style is just so different from the original Spider-Man game and took me a few minutes to really get the hang off. I was expecting him to control as well as my Peter Parker had done at the end of his game, but once I remembered that Peter had, had to learn all the techniques had during his adventure and it was unfair of me to expect a new character and one literally learning on the job to be as good as someone who had spent literal years practising their art I relaxed and started to enjoy this new style, it looks and feels dangerous at first. I was really worried for the safety of the both of us a I careered into building after building. Luckily neither of us were in any real danger. Soon I was diving from the highest of highest, tricking my way down again. A big smile on my face .It’s safe to say that he fights much better than he at first swings. He’s confident when he goes into a battle, initially with fists, feet and web but, soon his arsenal grows into powers that include (spoilers) Mile’s very own Spider power the power to not only use Venom a sort of Electric force power that charges through his body giving you the power to smash players up into the air or just crash into a powerful or group of enemies at once, dealing a large portion of damage to the group. These powers are supplemented with the ability to absorb the power of generators leading to some spectacular shots of Miles releasing this energy as it charges through him. This is all sublimated by another power, which I used through most of my time playing this game. As Miles discovers this power during a pivotal moment in the story. I won’t spoil it here. It is safe to say that it got me through many tuff spots. With all this power it is safe to say that by the time the credit’s roll your Spider-Man will be a Spider-Ninja a one man army ready to tackle what ever threatens him.

Open World:

It is safe to say that the open world aspect of this game is most people’s major criticism of the game. It is also safe to say that it is not one of mine. Yes, you could complete the main game in a few hours, but that isn’t what this game is all about. Sure the main story is fun but, where the main action is, is the side-quests. These side quests really help flesh out the game. The bring life to characters that would otherwise be quite one-dimensional and that is before the side missions on the Spider-Man app are put into the picture. These missions add another layer of complexity to the title as you swing from one criminal outbreak to the next, these small, but varied little quests really help bring life to the city itself and as the missions can be re-played again and again with added incentives such as knocking a few enemies off a roof or completing a combo with a certain number of hits, you will come back to them again and again trying out new strategies or practicing new skills learnt through completing the various training missions dotted about the city scape and if you couple all of that with the added mission you get only after the main story has been completed, you find a game that’s bigger than the sum of it’s parts. Yes the main story is small and fairly quick to finish but, by doing just that you miss out on what really brings the city and it’s people to life. To really feel like the new hero on the block finish as many missions as you can. It easily add’s another five or six hours to the game.


A game’s graphics are the last part of any game to talk about. Who cares if the game is nothing but a shiny picture. Stunning too look at but, not devoid of any game play. I am happy to say that Spider-Man: Miles Morales, is a very pretty picture to look at a stunning series of set-pieces await your eyes even if, like me you are playing the game on a PS4. Yes the game may have been created for the PS5 but, it still looks absolutely stunning on the PS4. from sunsets across Manhattan, with the sun setting just out to see or the incredible light show whenever you get to unleash a venom power, the game is stunning a technical marvel. One that had me stopping and staring in wonder more than once.

If you play it. Watch out for the extra credit seen once the credits roll. There is more to come.

The gaming juggle. Can you juggle your backlog?

Friends you find me in a difficult spot.

Actually that’s not quite true, it’s more like of a bit of a pickle. Yes that’s it, I am in a bit of a pickle and one entirely of my own making.

Let me tell you how it started. It was a cold day in December and, as usual during this time of the year, with the nights drawing in and days getting colder. I was sitting at home perusing various video game websites and seeing which games the various sites had listed as their personal games of the year. This is something I do every year because, A I like to read good things about games the games I bought during the year and B I like to see if there is anything good that I may have missed

Usually I haven’t missed that many games for the various consoles I am lucky to own and can normally scroll down the list, with a growing sense of accomplishment as I realise that I have played many of the games that had interested me during the year but, for some reason, I seemed to have missed out on a whole load of games this year.

Personally I blame The Last of Us 2. It’s a game I absolutely love but something I found incredibly hard to move on from. So from June until a few weeks ago, when I finally got over my funk and got back into my games I have already got a bit of a chunky backlog. You see I may not have been playing anything apart from a few things I had bounced off but I had still been buying games and coupled with a Christmas where I was lucky enough to get the new Spider-Man, Assassin’s Creed and Star Wars VR games I suddenly had a bit of a backlog of things I wanted to play and now you fund me trying to juggle all the new games I am lucky enough to have.

So that’s where you find me today wallowing in a problem that isn’t a problem at all. wondering just how to find time to play all the games that need to be played. I feel like a kid trying to give juggle his play time with his favourite toys and give equal play time too each.

It’s a nice problem to have.

How do you deal with your backlog?

Star Wars: Squadrons First Impressions

Afternoon all, from a Galaxy, far, far way and welcome to my first impressions for Star Wars: Squadrons.

What a first impression the game gives. It is a delight to play in VR, so much of a delight that I have not even played the game without the headset on. It just feels so right. If you have a VR headset and have any positive feelings for the Star Wars universe or just love flying games in general. I would hunt this game out. It really feels as if you are on the rebel or imperial pilot in the given mission. The cockpit layout’s are outstanding in their detail and more than once I lifted my hand up to touch the roof of the X-Wing as it closed above me.Feeling rather silly as my brain suddenly realised that there wasn’t actually a lid too close above me. It is clear that an incredible level of detail has gone into making the various ships feel alive.

Motive have to be applauded for really bringing our daydream’s of flying an X-Wing to life.It really does feel that good to ”fly” the ships. They feel weighty and solid in the universe and are lovely to look at. Plus and, this is very important to me, the ships don’t seem to explode if you happen to collide with another ship, friendly or otherwise. This is great news for me as I am a terrible pilot who has only managed to play through the opening few levels but, also gives hope that the multi-player component won’t have people screaming at me as I completely fail to spot a large Star Destroyer on the horizon and continue to fly absent mindlessly straight into it, exploding and getting shouted at by the rest of my team. This can only be a good thing. Yes it can be strange to bang into another ship, to have your pilot scream out in fear, only for your ship to be slightly damaged in the process but, leads to less stupid deaths and more time having fun

Fun is the most important thing.

The game is a great time. It want’s you to sit back relax and have a good time, the levels are short and at the moment don’t feel too taxing with a nice emphasis on you being the new hot-shot into the team. A hot-shot who is instantly well liked and one your squad seem to want to do well. It’s a nice game that seems to want to make you happy and at the moment it’s doing a good job.

Star Wars: Squadrons. Please be good. Please

Star Wars: Squadrons the imminent release by EA Motive is carrying a lot of pressure on it’s shoulders, If ever there was a game that needed to go right out of the gate. It’s this one. After a few failed attempts with the Star Wars licence and a couple of successes EA really needs this game to work and really needs it to be a hit with fans alike.

You could even argue that EA would prefer a critical hit to a commercial successes. Of course the publisher will want both but, if push came to shove I think EA would take the critical acclaim first and foremost and this is because the game is carrying the hopes and dreams of so many different people. The bases it touches are all different and unique and a hit with any of the many different demographics could prove crucial to not only EA’s long term success but also how Disney view the licencing agreement of one of the most lucrative licensing deals in the world. The licence to make future Star Wars games.

I mean just look at the groups this game will be most heavily marketed too

1 Gamers. Probably the group EA is targeting the most. After all this is a game! There also the group that EA will have to handle with kid gloves as EA does not have the best reputation in the game industry. With the vocal minority in the gaming community constantly berating EA as a terrible place to work that wants profit over innovation and is happy to re-skin a sports title each year and just reap in the rewards. This is EA’s big shot. Plus the fact the the game is developed by EA Motive and not the main arm of EA could help swing some of the less critical parts of the internet in their favour

2 VR Okay bear with me. I know I just listed gamers as my number 1 pick but, I am going to cheat a little and add a section in for VR gamers. After all Star Wars: Squadrons is seen as something of a holy grail amongst VR gamers and VR enthusiast alike. I mean doesn’t want to fly a space ship through space dodging giant space boulders and laser fire left and right. It’s everyone’s space fantasy come true to life and could be utterly breath taking in VR. There is a chance the immersion could be truly incredible and could be the game that does for VR what Sonic and Mario did for home consoles all those years ago. Be a game that defies the term ”it’s only a game” and lives outside of that shell a game description. It could ne something that everybody wants to play and with it looking incredible outside of VR we won’t have to repeat the old line ” you have to see it in VR” People will want to pick it up for themselves

3 The Children. Think of the children EA. The Star Wars franchise must be one of the easiest thing to sell. Stick a S tar Wars logo on anything from a chocolate bar to a stuffed toy and it’s bound to sell more units. We all know that Star Wars: Squadron is game that will sell well with children from kids badgering their parents to Grand Parents picking it up at Christmas just because it has a recognizable logo on the box – basically it’s going to sell. The problem here is that if it’s bad and I mean really, really bad this could hurt EA going into the future. After all who wants to buy anything from a company that made a bad game about flying a space ship in the Star Wars universe? I mean how can you get that wrong. Its just sheer wish fulfilment

So there you have it. There you have my three ( very long winded) reasons why I hope Star Wars: Squadrons won’t suck.

I am now going to sit here. Fingers crossed until the first reviews are out


Normally I don’t tend to write about games, I haven’t enjoyed. Pretending instead to treat it as something that never happened, a mistake on both my part and the part of the game. Something that is best forgotten and left in the past.

Sometimes however, rules need to change. Words need to be typed and things need to be said. This is where I find myself with the PSVR release of Gorn. I can’t stand this game. For me it’s like a relationship that has gone wrong, we didn’t get on from the start and now its best we keep apart. These are the reasons why my initial hope for Gorn turned into Hate.

  1. Overhype. I watched videos of the game for months before it’s release, admiring it from afar, the game looks incredible, it’s a mindless gladiator simulator. with cartoony graphics with realistic physics, Everything is very cartoony, the crowd are giant heads peering down on you you can where the gameplay is just you trying to survive a gladiatorial onslaught you can pull opponents apart throw them out of the arena, stack them up into little piles of dead pixels, shoot arrows, hit opponents with hammers and a whole range of other options, with the end goal being for the player to smash each opponents into a messy pulp and generally have a fun time. Think Bar Simulator with a lot more care and attention
  2. Controls . The controls for the PSVR Version of this game just don’t seem to work for me, I have seen videos of people gliding around the arena dishing out death at every single angle like some sort of gladiatorial avenging Angel, where I am stuck going backwards when I want to forwards and forwards when I want to go backwards. I know the game has a cartoony feel with it with your opponents moving more like giant jelly babies than real people but I just can’t get the hang of it, my opponent’s must laugh as the seem me edging nearer and then further away.
  3. The Health System The health system is by far my least favourite part of the game. It runs like this as soon as you are hit be it a fist, a hammer or an arrow you start to blead out with a portion of red to indicate you are bleeding filling up the screen, the red will very quickly fill up the players vision meaning that the player has bled out and that they are dead with the only way to avoid this is to quickly quickly kill an opponent in the few seconds you get before dying. Now I don’t know if you have played this game but, this mechaninc is something that fills me with absolute panic and more than a few curses being shouted around the house, trying to fight whilst you can’t quite get to where you want to go is one of the most frustrating gaming systems I have ever come across. I hope that something like a three hit and your out system is implemented in a future patch,
  4. Variety I know, I knew what I was getting the moment I first picked the game up Gorn its a fighting sim, what did I expect? Well, I think I expected a bit more fitness to the combat than just grabbing a weapon and walling my arms about hoping for the best outcome but, it still doesn’t hide the fact that you can pick up a weapon and throw yours about in the hope of winning (good for fitness, I guess)
  5. It could just be me Of course it might just be me, my camera could be too low (tried it) I could just be crap – fairly likely or and my probably most likely the game isn’t for me. Not everyone can be a winner, I hope if you have played the game and if you have any tips please let me know

Star Wars Jedi: Fallen Order

It is possible to love a game and yet somehow dislike it? If it is, Fallen Order is that game.

Don’t get me wrong it is by far the best single player Star Wars game of the last few years, it just isn’t the best game Remedy Entertainment have made that award, in my opinion still goes to Titanfall 2.

There is a lot to love about Fallen Order. It includes an incredible amount of fan service for the average Star Wars fan, from the authentic swoosh the lightsabre’s make as you twirl them around your body to either defeat enemies, deflect blaster bolts or just twirl it about in your hands to get a feel for the jedi’s favourite weapon the lightsabers are very impressive, next up are the worlds themselves which are for the most part very different from each other, I won’t go into any specific spoilers here but you feel like each different world is it’s own part of the puzzle with each individual world adding to your hero’s Journey. yes they do all fall into the Remedy Formula of lots of jumping, lots of running and then lots of wall running but, when it’s this good who can complain. I can just see why nearly all of the planets are abandoned, they are all very hazardous, My favourite thing about the game has to be the Storm Troopers themselves, they are an absolute credit to the game and the developers, they have all been injected with a kind of personality some will call out to a group if they see you, some will try and tackle our Jedi hero all alone, their dialogue is brilliant, if in a group some will start out defiant calling out Cal, telling him he is about to die, before quickly complementing his guard, if their attacks can’t get through, and as there numbers dwindle some will call out to Cal telling him that they don’t need the help of the other Storm Troopers that they will be enough to defeat home others when down to a one-on-one situation will see the impending doom on the horizon and say things like ” they knew they were going to die here and how they didn’t want to be the last one standing ” all of this adds some personality to the game, a bit of gallows humour to what could be a very straight forward fight against underpowered cannon-fodder enemies

The Bit’s I didn’t Like

Every Ying must have it’s yang For Fallen order they are a few bit’s of the game that just didn’t feel right for me, some bits that just made me go oh, okay and here they are.

Parts from other games. It’s been said a lot before and I am only going to repeat it here, Fallen:Order takes a lot from other games, just from my time with the game I spotted (cough, cough) influence’s from games such as Dark Souls, God of War, Tome Raider, Titanfall and most importantly the Uncharted series. Where the influences to some of the game’s mentioned to spot are easy, for example the Dark Souls references are easy to spot as Fallen Order lifts the game’s saves mechanic wholesale only changing the name of the save system it’s self from Bonfire to Mediation. I felt the game actually took much of it’s core gameplay from Titanfall, Tomb Raider and Uncharted. The game feels like a Tomb Raider game with the cinematic feel of the Uncharted series mixed in with it and this is great, all the above games are some of my favourite I love the genre. It’s just I felt that those other games did it better, Titanfall’s movement it’s sense of speed its copied here but not matched, the climbing taken from Tomb Raider is an imitation of it, I lost count of the number of times I died to the game not letting me grab an easy hand hold or just piloting me of the edge of a cliff and whilst these niggles do get ironed out as our Jedi get’s more powerful and more abilities are added to his repertoire it never felt like I was fully in control. I think tonally Fallen Order takes most of it’s hints from Uncharted it want’s to be Uncharted want’s to take it’s crown as the king of action adventure games, It wants to be seen as gaming’s answer to old Saturday morning cartoons and again there are some cinematic set pieces that are almost breath taking. Where in an Uncharted game a set piece is a thing to be marvelled at, the player feels like they go through it by the skin of their teeth but in reality as the explosions fly by and death hurtles past you at a hundred miles an hour the player is asked to do the minimum to not do much more than almost sit back and enjoy the spectacle. Fallen Order again tries to imitate this sense of spectacle, but can’t help adding in a wall run here or a delicate jump there, that just manages to take the players eye of the sheer enjoyment of what they are seeing as they fail at the last hurdle. Sometimes we just want to see a great explosion and a last minute escape.

Thank you for reading through my wittering’s, Have you tried Fallen Order, What do you think of our Jedi Hero?

A Little note to future me

Hi future me hope your well? If your reading this note, you are now waiting for the PSVR exclusive Blood and Truth to either install from the disk, download a patch or possibly, if the gaming Gods are really against you, your sitting there twiddling your thumbs as not only has the game taken ages to install but, you now have to install a soding great update file as well. Only time will tell, but right now in the what is your past, I think? Your sitting, looking at your phone far, far too much as you wait for the little message to pop up saying that your delivery has been dispatched. Your having a great time, aren’t you? Lucky boy. just try and remember a few things in the time between the you now and you in the 24 hours between typing this up and you playing the game

1: Spoilers are real. Try not to watch to many trailers, game play throughs and video reviews. Try and save something for your first play through. Try not to ruin it before you have even played it

2: Appreciate the moment. Give yourself a chance to enjoy the game, no rushing through to get to the end as quickly as possible, relax, take a deep breath take in the sights. You only get one first time.

3: Charge the Move controllers. You know you should have done it by now

4: Re-calibrate the Move controllers. This, you really should have been done by now. there veering to the left more than Nan after few seasonal sherries. It won’t just fix itself

5: Try not to say ”have it” too much, you are not a South London gangster. No matter how much the game tells you are

6: You have neighbours – try not to shout too loud. Just because you can’t hear them with your headphones on, it doesn’t mean they can’t hear you swear

7: Take a break. Too much VR gives even the most hardened gangster a headache

8: Ask your self why some of the baddies roll around like they are auditioning for a part in the N64 game Goldeneye. Then shoot them before they get a chance to stand up

9: Try and not get too upset when you try and catch a grenade – miss and blow yourself up

10: Try and not make a phew phew sound every time you shoot. Its not cool, your an adult, apparently

And there we are 8 tips to hopefully help future me enjoy Blood and Truth, if it turns up tomorrow and 2 things I really should do now. After all you can’t play with the Move controllers if you should be shooting left but all the controllers want to do is show you the right side of the screen and charging them up is really going to help getting the whole thing going.

What about you, are you planning to release you inner villain?

The Return of the Medic

First we hear the gun fire, the distant crack of a rifle shot and soon after the scream. ts teh scream that hightens our senses, this is now our time, this is waht we are here to do. We start to run. We run towards the sounds of the scream not away. With the scream guiding us to where we need to be. We give no thought to our own safety, do not care for our own well-being our only thought is to save the life of whoever is down. They need us.

So we run. We run through mud, the bottoms of our uniforms clocked in the stuff. Its ignored for every second we are not saving a life is a second wasted. We keep going on and on as the sounds of war fill our ears. The smell of war filling our nostrils. Somehow we reach our targets some our still alive, others are not so lucky, we were too late. They will have to try again. We try to save those that are still left.If we are lucky we manage to pick those, that can be easily, quickly saved. Not wanting to loose our own lives in the process of saving anothers. Trying not to panic, with bullets falling all around us, we stand up make our way to our chosen target, hoping we haven’t chosen a bad target. Someone who hasn’t been knocked down by a sniper. With the sniper still lying in wait, waiting for the next easy target. So we pull out our magical healing syringe and get to work.

This is Battlefield V. The medic, may favourite way to play any on line shooter is back and its a lot of fun. With health packs to deal out like life giving candy and an a magical syringe that can save your friends from the hands of the Grim Reaper, its a lot of fun and a support class that really can dictate the tide of war. If the opposite team, doesn’t have many medics they will loose. I just they were given a gun that couldn’t actually hurt someone when it shoots. You can’t have everything I guess.